Once you’ve installed the mod and run the game at least once, you’ll find the server config in the following location:
/config/droploottables.json
{
"capturedDropTargets": [
"player_inventory"
],
"defeatedDropTargets": [
"pokemon_world_position"
],
"evolutionDropTargets": [
"player_inventory"
],
"hatchedDropTargets": [
"player_inventory"
],
"killedDropTargets": [
"pokemon_world_position"
],
"levelUpDropTargets": [
"player_inventory"
],
"releasedDropTargets": [
"player_inventory"
],
"resurrectedDropTargets": [
"player_inventory",
"pokemon_world_position"
],
"starterChosenDropTargets": [
"player_inventory"
],
"tickedDropTargets": [
"pokemon_world_position"
],
"victoryDropTargets": [
"pokemon_world_position"
],
"debug": false
}
<dropper type>DropTargetsThe Drop Target Types to drop to for that dropper type.
debugWhether or not the mod should output logs about its logic steps to the latest.log offered by Minecraft. Helps with debugging the mod on the fly.