Once you’ve installed the mod and run the game at least once, you’ll find the server config in the following location:
/config/cobblemon_linkie.json
{
"teamPattern": "\\[team#\\]",
"baseString": "%1$s %4$s Lvl. %2$s %25$s\n%3$s\n%5$s\n%6$s\n---IVS---\n%19$s %7$s | %20$s %8$s | %21$s %9$s\n%22$s %10$s | %23$s %11$s | %24$s %12$s\n---EVS---\n%19$s %13$s | %20$s %14$s | %21$s %15$s\n%22$s %16$s | %23$s %17$s | %24$s %18$s",
"elementColors": {
"Normal": "WHITE",
"Fire": "RED",
"Water": "BLUE",
"Electric": "YELLOW",
"Grass": "GREEN",
"Ice": "AQUA",
"Fighting": "DARK_RED",
"Poison": "DARK_PURPLE",
"Ground": "GOLD",
"Flying": "GRAY",
"Psychic": "LIGHT_PURPLE",
"Bug": "DARK_GREEN",
"Rock": "DARK_GRAY",
"Ghost": "DARK_AQUA",
"Dragon": "DARK_BLUE",
"Dark": "DARK_GRAY",
"Steel": "GRAY",
"Fairy": "LIGHT_PURPLE"
},
"genderMap": {
"GENDERLESS": "⚲",
"MALE": "♂",
"FEMALE": "♀"
},
"ivColors": {
"0": "RED",
"10": "YELLOW",
"20": "GREEN",
"30": "AQUA",
"31": "LIGHT_PURPLE"
},
"evColors": {
"0": "RED",
"100": "YELLOW",
"200": "GREEN",
"251": "AQUA",
"252": "LIGHT_PURPLE"
},
"statLabels": {
"hp": "HP§0__§r",
"atk": "ATK§0_§r",
"def": "DEF§0_§r",
"spa": "SATK",
"spd": "SDEF",
"spe": "SPD§0_§r"
},
"positiveNatureInfluenceColor": "GREEN",
"negativeNatureInfluenceColor": "DARK_RED",
"neutralNatureInfluenceColor": "WHITE",
"defaultChatColor": "GOLD",
"chatColors": {},
"shinyBit": "§e★§r",
"debug": false
}
teamPatternThe regex-ish to look for in a message to replace with info about the Pokémon in that player’s team in that slot.
baseStringThe string that’ll have values substituted into it for the hover message.
Here’re the parts:
1 - form species 2 - level 3 - primaryType/secondaryType 4 - gender 5 - ability 6 - nature 7-12 - IVs - HP/ATK/DEF/SATK/SDEF/SPD 13-18 - EVs - HP/ATK/DEF/SATK/SDEF/SPD 19-24 - Labels - HP/ATK/DEF/SATK/SDEF/SPD
25 - Shiny bit
elementColorsA map matching all the elemental types to their colors in the hover.
genderMapA map translating genders.
ivColors